Complete Studio

Luxury brand immersive experiences, with the brands named.

An immersive brand experience is a piece the customer can turn, enter or place in their own space, usually built in 3D and delivered through augmented reality, film or the web. For a luxury or premium brand the point is rarely novelty: it is showing volume, finish and scale in a way a photograph cannot, and doing it for a whole catalogue rather than for the twenty pieces that fit into one photo shoot.

Most pages answering this search are software listings or agencies describing themselves. What follows is the opposite: six projects Complete Studio delivered, with the brand named, the format used and the number where a number exists.

Six that shipped

Renner

More than four campaigns over a year: Christmas in 3D and CGI, Spring/Summer, Valentine’s, Mother’s Day and Father’s Day in 3D video and FOOH. The films ran on the brand’s social channels and on the screens inside the physical stores, with augmented reality built for social on top.

2.5 million views across the campaigns

Kérastase, L’Oréal Group

Seven photorealistic 3D renders of the Chronologiste line, shown in 360 degrees on the brand’s retail partners. The same 3D file becomes GIF and MP4 for paid and social, so the production is not repeated per channel.

Ricardo Almeida

Augmented reality for a store opening, with interactive product viewing, followed by a cinematic 3D product film built around the tailoring and the fall of the fabric.

476,000 views on the film

Camicado

Augmented reality for the décor catalogue, from wireframe to final render, extended with influencers who carried the experience to their own channels.

WeWork

An institutional 3D and CGI film moving through the design of the Brazilian locations, produced with AI in the pipeline and delivered a second time for digital projection.

Museu das Favelas

Augmented reality for a travelling exhibition. In every city the public saw the work come alive through the phone, and the museum received the access data: which cities converted and engaged most.

How a project runs

It starts from a photograph, not a studio day

The 3D model is built from product images the brand already owns. No rig, no turntable, no scanning session.

One asset, every channel

The same 3D file becomes a 360 viewer on the product page, a film for paid media, a GIF for social and an augmented reality layer. The production is not repeated per channel.

The piece is published, not just delivered

Complete is a publisher. The work can run inside an edited story read in five languages, which is where the audience already is.

You get the numbers

Every experience reports how many people interacted, where, and for how long. For the Museu das Favelas that data told the museum which cities to prioritise.

When this is the wrong spend

If the product is clothing on a body and what sells it is the way fabric moves, photography still wins and no 3D model changes that today. The same is true of pure image campaigns, where the thing being sold is atmosphere rather than product information. Immersive work earns its cost on objects with form and volume: bags, footwear, jewellery, bottles, furniture, electronics.

Start a project

Tell us what the product is and what it has to do. We answer with the format we would use and the reason.